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Government Sanctioned is an online, text-based
espionage RPG (similar to a MUD/MOO) that takes place against the backdrop of a
highly-secretive U.S. Government agency whose stated goals don't always match the dirty work the agents tend to find themselves in.
The game is in the final stages of design and coding has already begun on the stable, frozen features (at 30,000 lines of code currently). Looking for game developers and content creators now, and play testers and beta testers when those stages are reached
on the development roadmap.
Supported and initially conceived by B. Gian James of
Open Design Strategies, an open source software development company. The game server is written and runs on Linux while the client runs on both Windows and Linux. The game server is written in C++ and
utilizes a MySQL DB back-end with object persistence provided by the
ODB ORM. The server benefits from the Boost C++ Library and runs with an embedded
Falcon scripting engine for real-time changes of world objects. Building the world is primarily accomplished through the
Government Sanctioned Builder Interface.
WANT TO JOIN THE TEAM?
That's great! I'd ask first that you do a little homework.
1) Read the
New Developer Presentation
2) Look over the websites posted below
3) Download the source and check it out
4) Have some idea how you would like to contribute and in what areas of the project
IMPORTANT WEB SITES
Government Sanctioned Home Page
Government Sanctioned Wiki
Government Sanctioned Forums
Government Sanctioned JIRA Issue Manager
Government Sanctioned Open Source Explorer
Thanks for checking our my/our project. I hope you found something to interest you and if you have any further interest or questions, feel free to
drop me an email.
Last edited Nov 24, 2011 at 1:31 PM by DroidEngineer, version 5
There is no recommended release for this project.
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